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Loose Ball

The Loose Ball instructions determines where the ball ends up whenever:

  1. a defender successfully deflects a shot
  2. a high pass or long pass is inaccurate
  3. a tackle, a Header or a shot ends in a tie
  4. the GK after saving a shot fails to hold on to the ball.

Refer to the numbers 1-6 printed on the pitch. This helps you determine where the ball will break. The ball deflects from the centre of the incident (i.e. where the ball was supposed to travel, or from the defender who challenged for a tackle or Header)

Roll a dice to determine the direction the ball will break. If you roll a 3, the ball will break in the direction of the 3, and so on.

To determine the distance the ball will break, roll a dice again. The dice roll will tell you how many hexes the ball will travel. Start counting from the source of the loose ball.

How to deflect shots:

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